Materials Farming Efficiency Guide

2026-02-15·24 min read·9.5
MaterialsFarmingEfficiencyAIC
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Version: 1.1 | Read time: 20 min | Updated: 2026-03-11 Sources: Game8, EndFieldHub, Mobalytics, LDShop

Overview

This guide covers the most efficient methods to farm all materials in Arknights: Endfield, including:

  • Character breakthrough materials
  • Weapon upgrade materials
  • Gear farming
  • AIC production efficiency
  • Daily/weekly priorities

Sanity System Basics

Sanity Regeneration

Mechanic Value
Regen Rate 1 Sanity per 7 min 12 sec
Daily Natural Regen ~200 Sanity
Cap Increase +5 per Authority Level
Emergency Booster +40 Sanity
Origeometry Exchange 1 Origeometry = 40 Sanity

⚠️ Important: Sanity does NOT overflow. Once capped, regeneration is wasted.


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Protocol Space (Dungeon) System

Dungeon Tiers & Sanity Costs

Tier Sanity Cost Rec. Level Enemy Level Drop Quality
Tier I 40 Lv.20 Lv.10 Basic
Tier II 50 Lv.40 Lv.35 Intermediate
Tier III 60 Lv.60 Lv.55 Advanced
Tier IV 70 Lv.80 Lv.70 Rare
Tier V 80 Lv.85 Lv.80 Epic/Legendary

Dungeon Types

Dungeon Primary Reward When to Farm
Lumen Harvest Gold (Lumen) Always needed
EXP Training Combat Records (Operator EXP) Early-mid game
Skill Training Protoprism / Protohedron (Skill Books) Skill upgrades
Weapon EXP Arms INSP Kit Weapon leveling
Character Breakthrough Protodisk / Protoset Ascension
Weapon Breakthrough Cast Die Weapon ascension

Character Breakthrough Materials

Protocol Space by Element

Protocol Space Element Primary Drops
Thermal Protocol 🔴 Heat Heat breakthrough materials
Cryo Protocol 🔵 Cryo Cryo breakthrough materials
Electric Protocol 🟡 Electric Electric breakthrough materials
Nature Protocol 🟢 Nature Nature breakthrough materials
Combat Protocol ⬜ Physical Physical/Universal materials

Material Tiers

Tier Name Source Usage
T1 Basic Tier I-II dungeons Level 1-20
T2 Advanced Tier II-III dungeons Level 20-40
T3 Rare Tier III-IV dungeons Level 40-60
T4 Epic Tier IV-V dungeons Level 60-80
T5 Legendary Tier V only Level 80+

Weapon Materials

Weapon Material Types

Material Source Used For
Weapon Essence Combat Protocol All weapons
Element Crystal Element Protocols Element weapons
Refinement Ore Mining/AIC Weapon enhancement
Ascension Core Weekly Boss Final ascension

Weekly Boss Materials

Boss Material Drops Recommended Team
Colossus Universal cores Physical/Heat
Frostbane Cryo cores Heat team
Thunderlord Electric cores Cryo team

Weekly limit: 3 boss runs per week


AIC Production vs Manual Farming

Efficiency Comparison

Material Type AIC Efficiency Manual Efficiency Recommendation
T1-T2 Basic ⭐⭐⭐⭐⭐ ⭐⭐⭐ AIC preferred
T3 Advanced ⭐⭐⭐⭐ ⭐⭐⭐⭐ Either works
T4-T5 Rare ⭐⭐ ⭐⭐⭐⭐⭐ Manual preferred
Refinement Ore ⭐⭐⭐⭐⭐ ⭐⭐ AIC only
Gear Materials ⭐⭐⭐⭐⭐ Manual only

AIC Production Setup

Best AIC Lines for Materials
Production Line Output Setup Complexity
Battery Line Power for all lines ⭐⭐
Refinement Line Weapon ore ⭐⭐⭐
Component Line Gear components ⭐⭐⭐⭐
Advanced Line T3 materials ⭐⭐⭐⭐⭐
Production Rate Calculations
Basic Ore: ~120/day (fully optimized)
Refinement Materials: ~40/day
Advanced Components: ~15/day

When to Farm Manually

  1. T4-T5 materials: AIC cannot produce these efficiently
  2. Gear sets: Only from Protocol Spaces
  3. Weekly boss materials: Cannot be produced
  4. Event materials: Limited-time only

Daily Priority Checklist

Sanity Allocation (~200 natural + refreshes)

Priority Activity Sanity Notes
P0 Daily missions 0 Free rewards
P1 Weekly boss (if available) 80 Limited runs
P2 Main DPS materials (Tier IV-V) 70-80 Focus one character
P3 Weapon materials 50-60 If needed
P4 Gear farming 40-50 For set bonuses

Daily To-Do List

□ Collect AIC production
□ Restock AIC batteries
□ Complete daily missions
□ Spend all Sanity (don't overflow!)
□ Check event shops
□ Guild contributions

Weekly Priority Checklist

Weekly Activities

Activity Reward Priority
3x Weekly Boss Ascension cores ⭐⭐⭐⭐⭐
Weekly missions Premium currency ⭐⭐⭐⭐⭐
Abyss reset Rewards refresh ⭐⭐⭐⭐
Guild activities Guild currency ⭐⭐⭐

Weekly Sanity Budget

Total weekly Sanity: ~1680 (7 days × 240 including refreshes)

Recommended split:
- Character materials: 40% (672)
- Weapon materials: 25% (420)
- Gear farming: 25% (420)
- Flex/events: 10% (168)

Sanity Efficiency Rankings

Best Value Stages

Stage Type Sanity Value Reason
Weekly Boss ⭐⭐⭐⭐⭐ Unique drops
Event Stages ⭐⭐⭐⭐⭐ Bonus drops
Tier IV-V Protocol ⭐⭐⭐⭐ Good T4-T5 rate
Tier III Protocol ⭐⭐⭐ T3 materials
Tier I-II Protocol ⭐⭐ Only for early game

Sanity Refresh Value

Source Sanity Cost Efficiency
Natural regen ~200/day Free ⭐⭐⭐⭐⭐
First refresh +60 50 gems ⭐⭐⭐⭐
Second refresh +60 100 gems ⭐⭐⭐
Third refresh +60 150 gems ⭐⭐
Further +60 200+ gems

Recommendation: Only refresh 1-2 times daily for efficiency


Material Planning Tools

Character Investment Calculator

Level Range T1 T2 T3 T4 T5
1→20 20 5 0 0 0
20→40 0 30 10 0 0
40→60 0 0 40 15 0
60→80 0 0 0 50 20
80→90 0 0 0 0 40

Days to Max Character (~200 Sanity/day)

Starting Point Days Needed Notes
Level 1→60 ~10 days Early progression
Level 60→80 ~14 days Mid progression
Level 80→90 ~18 days Late progression
Full max ~40 days Including skills

💡 Tip: Use our Progression Planner to calculate your exact material needs!


Tips & Tricks

Efficiency Maximizers

  1. Never overflow Sanity - Set timers if needed
  2. Batch similar materials - Focus one element per day
  3. AIC runs 24/7 - Check before sleep and after waking
  4. Event shops first - Limited-time efficiency
  5. Weekly boss early - Don't miss the reset

Common Mistakes

❌ Farming T1-T2 materials manually (use AIC) ❌ Skipping weekly bosses ❌ Over-refreshing Sanity (diminishing returns) ❌ Spreading across multiple characters early ❌ Ignoring event shops

Long-term Planning

Week 1-2: Focus main DPS to 60
Week 3-4: Main DPS to 80 + sub DPS to 60
Week 5-6: Gear sets for main team
Week 7+: Second team + refinements

👥Recommended Team Compositions

👥

Beginner Farming Team

Recommended
Balanced team for farming all content types
⚔️
Endministrator
⚔️Main DPS
6
Lv60
🏹
Chen Qianyu
🗡️Sub DPS
6
Lv50
🏃
Akekuri
Support
5
Lv50
💚
Ardelia
💚Healer
6
Lv50
Calculate resources needed to build this team
🧮Calculate Resources