AIC Factory System Guide: From Zero to Hero

2026-02-15·25 min read·9
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Version: 1.0 | Read time: 25 min | Updated: 2026-03-04 Sources: Game8, Mobalytics, enka.network, oslink.io

Overview

The Automated Industry Complex (AIC) is Arknights: Endfield's core factory building and base construction feature. It allows you to mine resources, automate production, and craft essential gear—all while you're offline.

Why AIC Matters: Your base generates resources 24/7. Setting it up correctly from Day 1 compounds your progression permanently.


Core Concepts & Terminology

Term Meaning Importance
PAC Primary AIC (main factory) Your home base
Sub-PAC Secondary factories Extend your reach
Mining Node Resource extraction points Raw materials
Depot Storage facilities Hold your goods
Belt Transport infrastructure Move items
Thermal Bank Power generation Everything needs power
Relay Tower Power transmission Connect distant areas
Depot Bus Centralized storage system Efficient logistics

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Understanding Power Management

Power is EVERYTHING

Nothing works without power. Your Thermal Banks generate electricity, and Relay Towers distribute it. This is your first priority.

Thermal Bank Setup

Component Function Priority
Thermal Bank Generates power Build first
Batteries Fuel for banks Keep stocked
Relay Tower Transmits power Connect areas

Power Chain

[Battery] → [Thermal Bank] → [Relay Tower] → [Facilities]

Power Efficiency Tips

  1. Centralize Thermal Banks - Shorter relay chains = less loss
  2. Check batteries 2x daily - Morning and before bed
  3. Plan for expansion - Build power capacity before you need it
  4. Battery types matter - Higher tier = more power per bank

First Production Line: Basic Components

Day 1 Setup Goal

Get Amethyst Components producing automatically.

Production Chain

[Mining Node: Amethyst Ore]
        ↓
[Electric Mining Rig] (Power required)
        ↓
[Belt] → [Crusher] → Amethyst Fiber
        ↓
[Belt] → [Assembler] → Amethyst Part
        ↓
[Belt] → [Depot]

Required Facilities

Facility Input Output Time
Mining Rig Ore Node Raw Ore Continuous
Crusher Raw Ore x1 Fiber x1 2s
Assembler Fiber x5 + Origocrust x5 Component x1 10s

Valley-IV Factory Progression

Early Game (AL 1-18)

Priority Materials:

  • Amethyst Components
  • LC Valley Batteries
  • Basic buckflowers

Setup:

Mining → Crushing → Basic Assembly → Storage
Focus: Get Electric Mining Rigs running

Mid Game (AL 18-34)

Priority Materials:

  • Ferrium Components
  • SC Valley Batteries
  • Sandleaf Powder

Setup:

Multiple production lines
Depot Bus for centralized storage
Expanded power grid

Late Game (AL 34+)

Priority Materials:

  • Cryston Components
  • Advanced Batteries
  • Specialized crafting materials

Setup:

Full automation
Multiple Sub-PACs connected
Optimal throughput balancing

Production Rate Calculations

Output Per Hour (Optimized)

Production Line Output/Hour Required Facilities
Basic Ore 120 4 Mining Rigs
Refined Materials 40 2 Crushers
Components 15 1 Assembler
Batteries 6 Dedicated line

Daily Production Targets

Material Type Target/Day Setup Required
T1-T2 Materials 200+ Basic lines
Refinement Ore 100+ Dedicated line
Components 50+ Advanced setup
Batteries 20+ Essential line

Common Mistakes & Solutions

Power Issues

Problem Cause Solution
Facilities stopped No power Check Thermal Bank batteries
Distant nodes offline No connection Build Relay Towers
Power shortage Too many facilities Add more Thermal Banks
Inconsistent power Battery depletion Check 2x daily

Production Issues

Problem Cause Solution
Lines not running Belt disconnection Verify all connections
Output stuck Full depot Expand storage or use Depot Bus
Unbalanced materials Wrong ratios Adjust belt splitting
Slow production Bottleneck Find and upgrade slowest step

Logistics Issues

Problem Cause Solution
Items not moving Belt direction wrong Check belt arrows
Depot overflow No Bus system Implement Depot Bus
Clogged facilities Output full Add buffer storage

AIC Index Upgrade Priority

Phase 1 (First Week)

Priority Category Node Why
⭐⭐⭐⭐⭐ Mining Electric Mining Rig Auto resource collection
⭐⭐⭐⭐⭐ Power Thermal Bank Everything needs power
⭐⭐⭐⭐ Processing Crusher Turn ore into usable
⭐⭐⭐⭐ Processing Assembler Create components
⭐⭐⭐ Logistics Depot Bus Centralized storage

Phase 2 (Week 2-3)

Priority Category Node Why
⭐⭐⭐⭐⭐ Power Power II Upgrades Support expansion
⭐⭐⭐⭐ Logistics Belt upgrades Faster transport
⭐⭐⭐⭐ Processing Advanced facilities Higher tier materials
⭐⭐⭐ Exploration Ziplines QoL improvement

Phase 3 (Late Game)

Priority Category Node Why
⭐⭐⭐⭐⭐ Specialized Planting Units Automated plants
⭐⭐⭐⭐ Combat Defense Turrets Imminent Incursion
⭐⭐⭐ All Efficiency upgrades Min-max optimization

Sub-PAC Locations & Strategy

Valley-IV Sub-PACs

Location PAC Type Notable Resources
The Hub Main PAC Central operations
Valley Pass Sub-PAC Additional space
Aburrey Quarry No PAC Connect via Relay
Originium Science Park Sub-PAC Research materials
Power Plateau Sub-PAC Power resources

Connection Strategy

  1. Unlock Sub-PACs through story progression
  2. Connect with Relay Towers from main grid
  3. Specialize each area for specific production
  4. Depot Bus links all storage together

Blueprint System

Using Blueprints

Blueprints save time by letting you place pre-designed production layouts instantly.

Action How Notes
Create Select facilities → Save as Blueprint Your own designs
Import Enter code → Apply Community designs
Export Generate code → Share Help others
Apply Select blueprint → Place One-click setup

Blueprint Code Format

REGION-TYPE-VERSION-VARIANT

Example: V4-COMP-2026-A = Valley-4 Component production, 2026 version A

Community Blueprint Sources

  • Official Discord #blueprints channel
  • Reddit r/ArknightsEndfield
  • In-game friends sharing
  • Game8 blueprint guides

Optimization Tips

Do's ✅

  1. Plan before building - Sketch your layout
  2. Balance input/output - Match production rates
  3. Use overflow protection - Buffer storage prevents jams
  4. Check batteries 2x daily - No power = no production
  5. Upgrade progressively - Don't overcommit early

Don'ts ❌

  1. Over-complicate early - Simple lines first
  2. Ignore power planning - Build capacity ahead
  3. Forget maintenance - Check belt connections
  4. Skip storage buffers - Prevents production stops
  5. Spread too thin - Master one line before adding

Endgame Factory Goals

Target Metrics

Goal Target Value
Passive material income 500+ materials/day
Power stability 99% uptime
Storage buffer 3-day capacity
Component production 50+/day
Battery self-sufficiency Net positive

Full Automation Checklist

✓ All mining nodes electric
✓ All production lines connected
✓ Depot Bus centralized
✓ Power grid stable
✓ Battery line self-sustaining
✓ Multiple Sub-PACs operational
✓ Backup storage in place

Quick Reference: Production Recipes

Valley-IV Basic

Input Time Output
Amethyst Fiber ×1 2s Amethyst Part ×1
Origocrust ×5 + Amethyst Fiber ×5 10s Amethyst Component ×1
Amethyst Part ×5 + Originium Powder ×10 10s LC Valley Battery ×1

Valley-IV Advanced

Input Time Output
Ferrium ×10 + Origocrust ×10 10s Ferrium Component ×1
Sandleaf ×1 2s Sandleaf Powder ×3
Ferrium Part ×10 + Originium Powder ×15 10s SC Valley Battery ×1

References