Version: 1.0 | Read time: 25 min | Updated: 2026-03-04
Sources: Game8, Mobalytics, enka.network, oslink.io
Overview
The Automated Industry Complex (AIC) is Arknights: Endfield's core factory building and base construction feature. It allows you to mine resources, automate production, and craft essential gear—all while you're offline.
Why AIC Matters: Your base generates resources 24/7. Setting it up correctly from Day 1 compounds your progression permanently.
Core Concepts & Terminology
| Term |
Meaning |
Importance |
| PAC |
Primary AIC (main factory) |
Your home base |
| Sub-PAC |
Secondary factories |
Extend your reach |
| Mining Node |
Resource extraction points |
Raw materials |
| Depot |
Storage facilities |
Hold your goods |
| Belt |
Transport infrastructure |
Move items |
| Thermal Bank |
Power generation |
Everything needs power |
| Relay Tower |
Power transmission |
Connect distant areas |
| Depot Bus |
Centralized storage system |
Efficient logistics |
Understanding Power Management
Power is EVERYTHING
Nothing works without power. Your Thermal Banks generate electricity, and Relay Towers distribute it. This is your first priority.
Thermal Bank Setup
| Component |
Function |
Priority |
| Thermal Bank |
Generates power |
Build first |
| Batteries |
Fuel for banks |
Keep stocked |
| Relay Tower |
Transmits power |
Connect areas |
Power Chain
[Battery] → [Thermal Bank] → [Relay Tower] → [Facilities]
Power Efficiency Tips
- Centralize Thermal Banks - Shorter relay chains = less loss
- Check batteries 2x daily - Morning and before bed
- Plan for expansion - Build power capacity before you need it
- Battery types matter - Higher tier = more power per bank
First Production Line: Basic Components
Day 1 Setup Goal
Get Amethyst Components producing automatically.
Production Chain
[Mining Node: Amethyst Ore]
↓
[Electric Mining Rig] (Power required)
↓
[Belt] → [Crusher] → Amethyst Fiber
↓
[Belt] → [Assembler] → Amethyst Part
↓
[Belt] → [Depot]
Required Facilities
| Facility |
Input |
Output |
Time |
| Mining Rig |
Ore Node |
Raw Ore |
Continuous |
| Crusher |
Raw Ore x1 |
Fiber x1 |
2s |
| Assembler |
Fiber x5 + Origocrust x5 |
Component x1 |
10s |
Valley-IV Factory Progression
Early Game (AL 1-18)
Priority Materials:
- Amethyst Components
- LC Valley Batteries
- Basic buckflowers
Setup:
Mining → Crushing → Basic Assembly → Storage
Focus: Get Electric Mining Rigs running
Mid Game (AL 18-34)
Priority Materials:
- Ferrium Components
- SC Valley Batteries
- Sandleaf Powder
Setup:
Multiple production lines
Depot Bus for centralized storage
Expanded power grid
Late Game (AL 34+)
Priority Materials:
- Cryston Components
- Advanced Batteries
- Specialized crafting materials
Setup:
Full automation
Multiple Sub-PACs connected
Optimal throughput balancing
Production Rate Calculations
Output Per Hour (Optimized)
| Production Line |
Output/Hour |
Required Facilities |
| Basic Ore |
120 |
4 Mining Rigs |
| Refined Materials |
40 |
2 Crushers |
| Components |
15 |
1 Assembler |
| Batteries |
6 |
Dedicated line |
Daily Production Targets
| Material Type |
Target/Day |
Setup Required |
| T1-T2 Materials |
200+ |
Basic lines |
| Refinement Ore |
100+ |
Dedicated line |
| Components |
50+ |
Advanced setup |
| Batteries |
20+ |
Essential line |
Common Mistakes & Solutions
Power Issues
| Problem |
Cause |
Solution |
| Facilities stopped |
No power |
Check Thermal Bank batteries |
| Distant nodes offline |
No connection |
Build Relay Towers |
| Power shortage |
Too many facilities |
Add more Thermal Banks |
| Inconsistent power |
Battery depletion |
Check 2x daily |
Production Issues
| Problem |
Cause |
Solution |
| Lines not running |
Belt disconnection |
Verify all connections |
| Output stuck |
Full depot |
Expand storage or use Depot Bus |
| Unbalanced materials |
Wrong ratios |
Adjust belt splitting |
| Slow production |
Bottleneck |
Find and upgrade slowest step |
Logistics Issues
| Problem |
Cause |
Solution |
| Items not moving |
Belt direction wrong |
Check belt arrows |
| Depot overflow |
No Bus system |
Implement Depot Bus |
| Clogged facilities |
Output full |
Add buffer storage |
AIC Index Upgrade Priority
Phase 1 (First Week)
| Priority |
Category |
Node |
Why |
| ⭐⭐⭐⭐⭐ |
Mining |
Electric Mining Rig |
Auto resource collection |
| ⭐⭐⭐⭐⭐ |
Power |
Thermal Bank |
Everything needs power |
| ⭐⭐⭐⭐ |
Processing |
Crusher |
Turn ore into usable |
| ⭐⭐⭐⭐ |
Processing |
Assembler |
Create components |
| ⭐⭐⭐ |
Logistics |
Depot Bus |
Centralized storage |
Phase 2 (Week 2-3)
| Priority |
Category |
Node |
Why |
| ⭐⭐⭐⭐⭐ |
Power |
Power II Upgrades |
Support expansion |
| ⭐⭐⭐⭐ |
Logistics |
Belt upgrades |
Faster transport |
| ⭐⭐⭐⭐ |
Processing |
Advanced facilities |
Higher tier materials |
| ⭐⭐⭐ |
Exploration |
Ziplines |
QoL improvement |
Phase 3 (Late Game)
| Priority |
Category |
Node |
Why |
| ⭐⭐⭐⭐⭐ |
Specialized |
Planting Units |
Automated plants |
| ⭐⭐⭐⭐ |
Combat |
Defense Turrets |
Imminent Incursion |
| ⭐⭐⭐ |
All |
Efficiency upgrades |
Min-max optimization |
Sub-PAC Locations & Strategy
Valley-IV Sub-PACs
| Location |
PAC Type |
Notable Resources |
| The Hub |
Main PAC |
Central operations |
| Valley Pass |
Sub-PAC |
Additional space |
| Aburrey Quarry |
No PAC |
Connect via Relay |
| Originium Science Park |
Sub-PAC |
Research materials |
| Power Plateau |
Sub-PAC |
Power resources |
Connection Strategy
- Unlock Sub-PACs through story progression
- Connect with Relay Towers from main grid
- Specialize each area for specific production
- Depot Bus links all storage together
Blueprint System
Using Blueprints
Blueprints save time by letting you place pre-designed production layouts instantly.
| Action |
How |
Notes |
| Create |
Select facilities → Save as Blueprint |
Your own designs |
| Import |
Enter code → Apply |
Community designs |
| Export |
Generate code → Share |
Help others |
| Apply |
Select blueprint → Place |
One-click setup |
REGION-TYPE-VERSION-VARIANT
Example: V4-COMP-2026-A = Valley-4 Component production, 2026 version A
- Official Discord #blueprints channel
- Reddit r/ArknightsEndfield
- In-game friends sharing
- Game8 blueprint guides
Optimization Tips
Do's ✅
- Plan before building - Sketch your layout
- Balance input/output - Match production rates
- Use overflow protection - Buffer storage prevents jams
- Check batteries 2x daily - No power = no production
- Upgrade progressively - Don't overcommit early
Don'ts ❌
- Over-complicate early - Simple lines first
- Ignore power planning - Build capacity ahead
- Forget maintenance - Check belt connections
- Skip storage buffers - Prevents production stops
- Spread too thin - Master one line before adding
Endgame Factory Goals
Target Metrics
| Goal |
Target Value |
| Passive material income |
500+ materials/day |
| Power stability |
99% uptime |
| Storage buffer |
3-day capacity |
| Component production |
50+/day |
| Battery self-sufficiency |
Net positive |
Full Automation Checklist
✓ All mining nodes electric
✓ All production lines connected
✓ Depot Bus centralized
✓ Power grid stable
✓ Battery line self-sustaining
✓ Multiple Sub-PACs operational
✓ Backup storage in place
Quick Reference: Production Recipes
Valley-IV Basic
| Input |
Time |
Output |
| Amethyst Fiber ×1 |
2s |
Amethyst Part ×1 |
| Origocrust ×5 + Amethyst Fiber ×5 |
10s |
Amethyst Component ×1 |
| Amethyst Part ×5 + Originium Powder ×10 |
10s |
LC Valley Battery ×1 |
Valley-IV Advanced
| Input |
Time |
Output |
| Ferrium ×10 + Origocrust ×10 |
10s |
Ferrium Component ×1 |
| Sandleaf ×1 |
2s |
Sandleaf Powder ×3 |
| Ferrium Part ×10 + Originium Powder ×15 |
10s |
SC Valley Battery ×1 |
References