Life Should Be Cast to Flames

Life Should Be Cast to Flames

★★★★★📚 Erudition

Light Cone Effect

S1Base Effect

When the wearer's turn starts, regenerates 10 Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer's DMG dealt to it by 60%. When an enemy target gets attacked by the wearer, the wearer decreases the target's DEF by 12%, lasting for 2 turn(s). The same types of effects cannot stack.

S2

When the wearer's turn starts, regenerates 10 Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer's DMG dealt to it by 70%. When an enemy target gets attacked by the wearer, the wearer decreases the target's DEF by 15%, lasting for 2 turn(s). The same types of effects cannot stack.

S3

When the wearer's turn starts, regenerates 10 Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer's DMG dealt to it by 80%. When an enemy target gets attacked by the wearer, the wearer decreases the target's DEF by 18%, lasting for 2 turn(s). The same types of effects cannot stack.

S4

When the wearer's turn starts, regenerates 10 Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer's DMG dealt to it by 90%. When an enemy target gets attacked by the wearer, the wearer decreases the target's DEF by 21%, lasting for 2 turn(s). The same types of effects cannot stack.

S5Max Superimpose

When the wearer's turn starts, regenerates 10 Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer's DMG dealt to it by 1. When an enemy target gets attacked by the wearer, the wearer decreases the target's DEF by 24%, lasting for 2 turn(s). The same types of effects cannot stack.