Memory of Chaos Complete Guide
👤 GSP Editorial•2026-02-10•★ 9/10
Memory of ChaosEndgameTeam CompGuide
Memory of Chaos Complete Guide
Version: 2.7+ | Last Updated: 2026-02-10 | Sources: Game8, Icy-Veins
Overview
Memory of Chaos (MoC) is HSR's premier endgame content. It resets every 2 weeks with new enemy lineups and stage buffs, requiring 2 teams to clear.
How MoC Works
Structure
- 12 stages total (Nodes 1-12)
- Each stage has 2 halves (First Half + Second Half)
- Need 2 separate teams (6-8 characters total)
- Higher stages = harder enemies + better rewards
Scoring System
| Stars | Requirement |
|---|---|
| 3★ | Clear within cycle limit |
| 2★ | Clear within extended limit |
| 1★ | Just clear |
Rewards
- Stellar Jades (up to 800 per rotation)
- Self-Modeling Resin
- Tracks records and badges
Universal Team Building
Standard Composition
Team = 1 DPS + 1-2 Supports + 1 Sustain
Role Breakdown
| Role | Function | Examples |
|---|---|---|
| Main DPS | Damage dealer | Acheron, Feixiao, Firefly |
| Sub-DPS | Off-field damage | Topaz, Kafka, Silver Wolf |
| Harmony | Buffs | Robin, Sparkle, Ruan Mei |
| Nihility | Debuffs | Pela, Jiaoqiu, Black Swan |
| Sustain | Healing/Shields | Fu Xuan, Aventurine, Gallagher |
Current Meta Teams
Single Target (Apocalyptic Shadow prep)
- Feixiao FUA: Feixiao + Robin + Topaz + Aventurine
- Acheron Debuff: Acheron + Jiaoqiu + Pela + Fu Xuan
- Firefly Break: Firefly + Ruan Mei + HMC + Gallagher
AoE (Pure Fiction prep)
- Himeko FUA: Himeko + Robin + Topaz + Aventurine
- Kafka DoT: Kafka + Black Swan + Ruan Mei + Huohuo
- Jade Erudition: Jade + Robin + Sparkle + Fu Xuan
Stage Mechanics
Common Buff Types
- Break Efficiency: Boost break teams
- Follow-up Attack: Boost FUA teams
- DoT Damage: Boost Kafka/Black Swan
- Ultimate DMG: General DPS boost
Reading the Stage
- Check enemy weaknesses before building
- Match team element to weakness when possible
- Consider stage buffs for optimization
3-Star Clearing Strategies
General Tips
- Invest in 2 Teams: Need depth, not just 1 strong team
- Speed Tuning: Support → DPS → Sustain order
- Target Priority: Kill dangerous enemies first
- Save Bursts: Don't waste Ultimate on dying enemies
Cycle Management
- Track enemy action bars
- Use action advance wisely
- Break enemies to delay their turns
- Ultimate at optimal moments
When Struggling
- Lower World Level briefly (gear drops)
- Focus upgrades on 8 core characters
- Watch clear videos for rotation ideas
- Don't force it - wait for better gear
Nodes 10-12 Tips
Node 10
- Usually introductory difficulty spike
- Team building matters more than gear
Node 11
- Specific mechanics start appearing
- May need element matching
Node 12
- Hardest stage, highest rewards
- Need optimized teams + good execution
- Check enemy abilities carefully
Common Mistakes
| Mistake | Solution |
|---|---|
| Same team both halves | Build 2 separate teams |
| Ignoring weaknesses | Check before building |
| Underleveled supports | Supports need investment too |
| Wrong speed tuning | Buffers go before DPS |
| Tunnel vision on DPS | Sustain prevents resets |
Monthly Reset Checklist
- Check new enemy lineup
- Identify weakness types needed
- Review stage buffs
- Adjust team compositions
- Clear for Stellar Jades
- Push for higher stars if able
F2P Friendly Teams
Team 1
- Trailblazer (any) + Pela + Asta + Natasha
- All free characters
Team 2
- 5★ DPS + Tingyun + Yukong + March 7th
- Uses early game 4★s