📖 Overview
📊 Base Stats
🎨 Recommended Builds
💎 Relics
Best for counter Ult.
Sustained damage.
🌐 Planar Ornaments
Ult damage
Basic/Skill DMG
Main Stats
Sub Stats
💡 Light Cones
⚔️ Skills
Galespin Summersault
Basic ATKDeals Physical DMG equal to #1[i]% of Yunli's ATK to one designated enemy target.
Bladeborne Quake
SkillRestores HP equal to #3[f1]% of Yunli's ATK plus #4[i]. Deals Physical DMG equal to #1[i]% of Yunli's ATK to one designated enemy target and Physical DMG equal to #2[i]% of Yunli's ATK to adjacent targets.
Earthbind, Etherbreak
UltimateConsumes #8[i] Energy. Yunli gains Parry and Taunts all enemies, lasting until the end of the next ally's or enemy's turn. Increases the CRIT DMG dealt by Yunli's next Counter by #2[i]%. When triggering the Counter effect from Talent, launches the Counter "Intuit: Cull" instead and removes the Parry effect. If no Counter is triggered while Parry is active, Yunli will immediately launch the Counter "Intuit: Slash" on a random enemy target. "Intuit: Slash": Deals Physical DMG equal to #1[i]% of Yunli's ATK to the target, and deals Physical DMG equal to #6[i]% of Yunli's ATK to adjacent targets. "Intuit: Cull": Deals Physical DMG equal to #1[i]% of Yunli's ATK to the target, and deals Physical DMG equal to #6[i]% of Yunli's ATK to adjacent targets. Then, additionally deals #4[i] instances of DMG, each dealing Physical DMG equal to #7[i]% of Yunli's ATK to a random single enemy. When Yunli deals DMG via this ability, it's considered as dealing Ultimate DMG.
Flashforge
TalentWhen Yunli gets attacked by an enemy target, additionally regenerates #3[i] Energy and immediately launches a Counter on the attacker, dealing Physical DMG equal to #1[i]% of Yunli's ATK to the attacker and Physical DMG equal to #2[i]% of Yunli's ATK to adjacent targets. If there is no immediate target to Counter, then Counters a random enemy target instead.
Attack
MazeNormalAttacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.
Posterior Precedence
TechniqueThis unit gains the Ward effect, lasting for #2[i] seconds. During this time, upon entering combat by either attacking enemies or receiving an attack, immediately casts "Intuit: Cull" on a random enemy, and increases the DMG dealt by this attack by #1[i]%.