Rappa

Rappa

Imaginary📚 Erudition⭐⭐⭐⭐⭐
HP:1094
ATK:723
DEF:464
SPD:96

📖 Overview

📊 Base Stats

HP
1,094
ATK
723
DEF
464
SPD
96
Taunt
75

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Main Stats

Body
ATK%
Feet
SPD
Sphere
Imaginary DMG% / ATK%
Rope
Break Effect

Sub Stats

Break EffectSPDATK%Effect RES

💡 Light Cones

1
Ninjutsu Inscription: Dazzling Evilbreaker
Signature LC
2
On the Fall of an Aeon
Free option
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⚔️ Skills

B

Ninjutsu: Rise Above Tumbles

Basic ATK

Deals Imaginary DMG equal to #1[i]% of Rappa's ATK to one designated enemy.

Lv.10: 1.4
S

Ninja Strike: Rooted Resolute

Skill

Deals Imaginary DMG equal to #1[i]% of Rappa's ATK to all enemies.

Lv.10: 1.2
U

Nindō Supreme: Aishiteru

Ultimate

Enters the "Sealform" state, immediately gains 1 extra turn, obtains #3[i] points of "Chroma Ink," and increases Weakness Break Efficiency by #1[i]% and Break Effect by #2[i]%. While in the "Sealform" state, Basic ATK is enhanced, and Skill and Ultimate cannot be used. After using Enhanced Basic ATK, consumes 1 point of "Chroma Ink." When "Chroma Ink" is depleted, exits the "Sealform" state.

Lv.10: 50% / 30% / 3
T

Ninja Tech: Endurance Gauge

Talent

Each time the enemy target is Weakness Broken, Rappa gains 1 point of Charge, up to a max of #1[i] points of Charge. When Rappa next launches the third hit of "Ningu: Demonbane Petalblade," additionally deals Break DMG equal to #3[i]% of Rappa's Imaginary Break DMG to all enemies. This DMG can ignore Weakness Type to reduce #4[i] Toughness, consuming all Charge. Each point of Charge increases the Break DMG multiplier by #5[i]% and increases the Toughness Reduction that can ignore Weakness Type by #6[i]. When Breaking Weakness, triggers the Imaginary Weakness Break effect.

Lv.10: 10 / 0% / 60% / 2 / 50% / 1
M

Attack

MazeNormal

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

T

Ninja Dash: By Leaps and Bounds

Technique

After using Technique, enters the "Graffiti" state for #1[i] seconds. While in the "Graffiti" state, moves forward rapidly for a set distance and attacks any enemies touched. During the rapid movement, can block all enemies' attacks. Using an attack in the "Graffiti" state can end the state's duration early. After entering combat via attacking enemies, deals #5[i] Toughness Reduction regardless of Weakness Type and Break DMG equal to #2[i]% of Rappa's Imaginary Break DMG to each enemy target, and deals Break DMG equal to #3[i]% of Rappa's Imaginary Break DMG to adjacent targets. At the same time, this unit regenerates #4[i] Energy.

B

Ningu: Demonbane Petalblade

Basic ATK

Deals minor Imaginary DMG to one designated enemy and minor Imaginary DMG to adjacent targets. Attacking enemies without Imaginary Weakness can also reduce their Toughness.

Lv.10: 1.32 / 66% / 1.32 / 50%
B

Ningu: Demonbane Petalblade

Basic ATK

Deals minor Imaginary DMG to one designated enemy and minor Imaginary DMG to adjacent targets. Attacking enemies without Imaginary Weakness can also reduce their Toughness.

Lv.10: 1.32 / 66%
B

Ningu: Demonbane Petalblade

Basic ATK

Deals minor Imaginary DMG to all enemies. Attacking enemies without Imaginary Weakness can also reduce their Toughness.

Lv.10: 1.32
U

Ultimate

U

Ultimate

U

Ultimate

U

Ultimate

B

Ningu: Demonbane Petalblade

Basic ATK

Launches "Ningu: Demonbane Petalblade." The first 2 hits deal Imaginary DMG equal to #1[i]% of Rappa's ATK to one designated enemy and Imaginary DMG equal to #2[i]% of Rappa's ATK to adjacent targets, and the 3rd hit deals Imaginary DMG equal to #3[i]% of Rappa's ATK to all enemies. Enhanced Basic ATK will not recover Skill Points. Attacking enemies that don't have Imaginary Weakness can also reduce Toughness, whose effect is equal to #4[i]% of the original Toughness Reduction. When Breaking Weakness, triggers the Imaginary Weakness Break effect.

Lv.10: 1.32 / 66% / 1.32 / 50%

Eidolons

During the "Sealform" state entered by using Ultimate, DMG dealt by Rappa ignores 15% of the targets' DEF. After exiting the "Sealform" state, regenerates 20 Energy.
The Enhanced Basic ATK's first 2 hits have their Toughness Reduction against the one designated enemy increased by 50%.