Mydei

Mydei

Imaginary⚔️ Destruction⭐⭐⭐⭐⭐
HP:1563
ATK:430
DEF:195
SPD:95

📖 Overview

📊 Base Stats

HP
1,563
ATK
430
DEF
195
SPD
95
Taunt
125

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🌐 Planar Ornaments

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Main Stats

Body
CRIT Rate / CRIT DMG
Feet
SPD
Sphere
Imaginary DMG%
Rope
ATK% / HP%

Sub Stats

CRIT RateCRIT DMGHP%SPD

💡 Light Cones

1
A Grounded Ascent
HP scaling
2
On the Fall of an Aeon
Free option
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⚔️ Skills

B

Vow of Voyage

Basic ATK

Deals Imaginary DMG equal to #1[i]% of Mydei's Max HP to one designated enemy.

Lv.10: 70%
S

Deaths are Legion, Regrets are None

Skill

Consumes HP by an amount equal to #3[i]% of Mydei's current HP. Deals Imaginary DMG equal to #1[i]% of Mydei's Max HP to one designated enemy and Imaginary DMG equal to #2[i]% of Mydei's Max HP to adjacent targets. If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1.

Lv.10: 90% / 50% / 50%
U

Throne of Bones

Ultimate

Restores HP by #3[f1]% of Mydei's Max HP and accumulates #5[i] Talent's Charge point(s). Deals Imaginary DMG equal to #1[i]% of Mydei's Max HP to one designated enemy, and deals Imaginary DMG equal to #2[i]% of Mydei's Max HP to adjacent targets. Additionally, Taunts the target and targets adjacent to it, lasting for #4[i] turn(s). The next use of "Godslayer Be God" prioritizes attacking one designated enemy, and this effect only works on the latest target.

Lv.10: 1.6 / 1 / 20% / 2 / 20
T

Blood for Blood

Talent

For each 1% of HP lost, accumulates 1 point of Charge (up to 200 points). When Charge reaches 100, consumes 100 points of Charge to enter the "Vendetta" state, restores HP equal to #1[i]% of Mydei's Max HP, and advances action by 100%. While the "Vendetta" state is active, Max HP increases by #5[i]% of the current Max HP and DEF remains at 0. At the start of this unit's turn, automatically uses "Kingslayer Be King." When Charge reaches #3[i] points during the "Vendetta" state, Mydei immediately gains 1 extra turn and automatically uses "Godslayer Be God." When receiving a killing blow during the "Vendetta" state, Mydei will not be knocked down, but will clear his Charge, exits the "Vendetta" state, and restores HP by #4[i]% of his Max HP.

Lv.10: 25% / 0% / 150 / 50% / 50%
M

Attack

MazeNormal

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

T

Cage of Broken Lance

Technique

After using Technique, pulls in enemies within a certain area and inflicts Daze on them for #1[i] second(s). Dazed enemies will not actively attack ally targets. If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to #2[i]% of Mydei's Max HP to all enemies, and Taunts the targets, lasting for #4[i] turn(s). This unit accumulates #5[i] point(s) of Talent's Charge.

S

Kingslayer Be King

Skill

Consumes HP by an amount equal to #3[i]% of Mydei's current HP. Deals Imaginary DMG equal to #1[i]% of Mydei's Max HP to one enemy and Imaginary DMG equal to #2[i]% of Mydei's Max HP to adjacent targets. If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1. This ability will be automatically used.

Lv.10: 1.1 / 66% / 35%
S

Godslayer Be God

Skill

Consumes #3[i] point(s) of Charge. Deals Imaginary DMG equal to #1[i]% of Mydei's Max HP to one enemy and Imaginary DMG equal to #2[i]% of Mydei's Max HP to adjacent targets. This ability will be automatically used. While this ability is in use, Charge cannot be accumulated.

Lv.10: 2.8 / 1.68 / 150

Eidolons

Increases the DMG multiplier dealt by "Godslayer Be God" to the primary target by 30%. This ability now deals to all enemies Imaginary DMG equal to the DMG multiplier dealt to the primary target.
During "Vendetta," the DMG dealt by Mydei ignores 15% of enemy targets' DEF. After he receives healing, converts 40% of the healed amount to Charge. The tally of the converted Charge cannot exceed 40 point(s). Resets this tally of Charge after any unit takes action.