📖 Overview
📊 Base Stats
🎨 Recommended Builds
💎 Relics
Quantum DEF ignore.
FuA option.
🌐 Planar Ornaments
Same-path synergy
CRIT builds
Main Stats
Sub Stats
💡 Light Cones
⚔️ Skills
Pain, Brews Truth
Basic ATKDeals Wind DMG equal to #1[i]% of Anaxa's ATK to one designated enemy.
Fractal, Exiles Fallacy
SkillDeals Wind DMG equal to #1[i]% of Anaxa's ATK to one designated enemy and additionally deals #2[i] instance(s) of DMG. Each instance of DMG deals Wind DMG equal to #1[i]% of Anaxa's ATK to one random enemy, prioritizing Bouncing to enemy targets that have not been hit by this instance of Skill. When used, for each attackable enemy on the field, this Skill has its DMG dealt increased by #3[i]%.
Sprouting Life Sculpts Earth
UltimateInflicts the "Sublimation" state on all enemies, then deals Wind DMG equal to #1[i]% of Anaxa's ATK to all enemies. In the "Sublimation" state, the targets will be simultaneously inflicted with Physical, Fire, Ice, Lightning, Wind, Quantum, and Imaginary Weaknesses, lasting until the start of the targets' turn. If the targets do not have Control RES, they are unable to take action in the "Sublimation" state.
Tetrad Wisdom Reigns Thrice
TalentEach time Anaxa lands 1 hit on enemy targets, inflicts 1 Weakness of a random Type to the targets, lasting for #2[i] turn(s), with priority to the Weakness Type that the target doesn't already possess. While Anaxa is on the field, inflicts the "Qualitative Disclosure" state on enemy targets that have at least #3[i] different Types of Weaknesses. Anaxa deals #1[i]% increased DMG to targets afflicted with the "Qualitative Disclosure" state. In addition, after using Basic ATK or Skill on them, unleashes 1 additional instance of Skill on the targets. This additional Skill does not consume any Skill Points and cannot trigger this effect again. If the target has been defeated before the additional Skill is used, it will be cast on one random enemy instead.
Attack
MazeNormalAttacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.
Prism of the Pupil
TechniqueAfter using Technique, inflicts the Terrified state on enemies in a set area. Terrified enemies will flee in a direction away from Anaxa for #1[i] second(s). When allies enter battle via actively attacking a Terrified enemy, it will always be considered as entering battle via attacking a Weakness. After entering battle, Anaxa applies 1 Weakness of the attacker's Type to every enemy target, lasting for #2[i] turn(s).