欧洛伦
Ororon"Shadow of the Night-Wind"
📊 Base Stats (Lv.90)
📖 Overview
A young man from the Masters of the Night-Wind who instead lives in the wild alongside all manner of life.
🎨 Recommended Builds
💎 Artifacts
Best for Electro reaction.
Off-field option.
Main Stats
Sub Stats
⚔️ Weapons
⚔️ Talents
ASpiritvessel Snapshot
Normal Attack Performs up to 3 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, Electro energy will accumulate on the arrowhead. A fully charged arrow will deal Electro DMG. Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
| Damage Type | Multiplier | Scaling |
|---|---|---|
| 1-Hit DMG | 100.1% | ATK |
| 2-Hit DMG | 87.7% | ATK |
| 3-Hit DMG | 138.0% | ATK |
| Aimed Shot | 86.7% | ATK |
| Fully-Charged Aimed Shot | 223.2% | ATK |
| Plunge DMG | 112.3% | ATK |
| Low/High Plunge DMG | 224.6% | ATK |
ENight's Sling
Ororon manifests an ancient mystical technique from the Masters of the Night-Wind as a Spirit Orb of midnight shade and throws it at his foe, dealing Nightsoul-aligned Electro DMG. When other opponents are nearby, the Spirit Orb will bounce between them, dealing Nightsoul-aligned Electro DMG. Each time Night's Sling is used, each opponent can only be selected as a target once. After 3 bounces, or if there are no eligible targets left, the Orb will disappear.
| Damage Type | Multiplier | Scaling |
|---|---|---|
| Spirit Orb DMG | 355.7% | ATK |
| CD | 15 | ATK |
QDark Voices Echo
Ororon works an ancient ritual, dealing Nightsoul-aligned AoE Electro DMG, summoning forth a Supersonic Oculus. Supersonic Oculus ·Continuously taunts nearby opponents and attracts attacks from them. ·Continuously rotates and fires off sonic waves that deal Nightsoul-aligned Electro DMG.
| Damage Type | Multiplier | Scaling |
|---|---|---|
| Ritual DMG | 313.9% | ATK |
| Soundwave Collision DMG | 59.8% | ATK |
| Duration | 9 | ATK |
| CD | 15 | ATK |
| Energy Cost | 60 | ATK |
Passive Talents
Nightshade Synesthesia
After a nearby party member triggers Nightsoul Burst, Ororon will gain 40 Nightsoul points. Within 15s after using his Elemental Skill, when other party members' Hydro or Electro attacks hit opponents, Ororon will gain 5 Nightsoul points, an effect that can occur every 0.3s for a maximum of 10 times during this 15s duration. Ororon can have a maximum of 80 Nightsoul points. Also, when nearby opponents take Electro-Charged or Lunar-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby characters, Ororon will consume 10 Nightsoul points (provided he has at least that amount), entering the Nightsoul's Blessing state and triggering the Hypersense effect: Deal Nightsoul-aligned Electro DMG based on 160% of Ororon's ATK to at most 4 nearby opponents. The aforementioned effect can trigger once every 1.8s. Nightsoul's Blessing: Ororon Ororon's Nightsoul's Blessing state lasts 6s.
Aspect Catalyst
After the Elemental Skill Night's Sling's Spirit Orb hits an opponent, Ororon will gain the Aspect Sigil effect for 15s. Aspect Sigil When a nearby active party member hits an opponent with Normal, Charged, or Plunging Attacks, that character will restore 3 Energy. If Ororon is off-field, Ororon will also restore 3 Energy. This effect can trigger once every 1s, and can trigger 3 times per duration.
Night Realm's Gift: Flowing Fog, Spritely Shadows
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ororon. When the active character is currently in the air, the following will trigger when switching to Ororon: Ororon will leap up high. Nightsoul Transmission can be triggered once every 10s by your party. Holding Aiming Mode will cause Ororon to enter the "Spiritspeaker" state, which will allow him to interact with "Nightspirit Graffiti" and "Nightspirit Sigils," extracting information and power from them. The rules for interacting with these objects follow the same rules as those governing Iktomisaurus interactions. Additionally, holding the jump button will cause Ororon to consume 75 Stamina and leap. In areas within Natlan where Phlogiston mechanics are present, Ororon will prioritize consuming 5 Phlogiston to leap to a height higher still. When in the air, Ororon can Hold his Normal Attack to consume Phlogiston or Stamina and enter Aiming Mode.
⭐ Constellations(Vampyrum Spectrum)
📦 Materials
Vajrada Amethyst Sliver
×1
Glowing Hornshroom
×168
Juvenile Fang
×18
Vajrada Amethyst Fragment
×9
Mark of the Binding Blessing
×46
Seasoned Fang
×30
Vajrada Amethyst Chunk
×9
Tyrant's Fang
×36